This is the Wiki home for our collaboration about SAIL Smart Spaces (S3). Members can edit any text they find here, add new text, add images, add new pages, etc. Below are pages linking to specific areas of the collaboration, including discussions of the educational implementations.
"When computation is part of the environment, this comfortable explicitness will disappear. Individuals will do whatever they normally do: move around, use objects, see and talk to each other. The computation in the environment may be able to facilitate these actions, and individuals may come to expect certain services, but they will usually not be doing things 'on the computer.'" (Mark, 1999)
Our goal is to move forward the specification of a "Smart Space" that is general enough that it can be adopted by other researchers, architects or artists. SAIL is the Scalable Architecture for Interactive Learning. It is basically a specification of Java that will let developers create small "java beans" that can easily share data with one another and interoperate with any SAIL-based system. One of the goals for SAIL is to help move learning content out of a "passive, content distribution" mode, into more of an active, distributed social mode. While the design for S3 is meant to be accessible (as open source) within a community of developers from various fields (education, art, architecture, engineering), we recognize that only through a specific implementation will we be able to really flesh out our design. Thus, the goal is to specify the general system, keeping it as separate as possible from the educational implementation, but also to really describe the educational implementation, including a wiki/discussion about "what the heck could we actually USE such a space for?"
In the world of education, an S3 would help to coordinate complex kinds of learning, enabling new kinds of interactions between students, their peers, their teachers, and the actual learning content:
- helping move students into groups, or helping them define their own small groups
- helping provide targeted resources to students, or helping them locate resources for their tasks
- helping students interact with one another, share their work, or interact with peers
- helping capture social information about what is happening in the classroom (or even in wider groups) - and feed that information back to students or teachers
- enabling two or more different smart spaces to push against one another (conceptually)
The S3 would interface deeply with an information layer that would be managed via the Internet. This layer would include a portal to track users, their permissions, groups (dynamic and pre-arranged), all learning content (including interactive java-based content as well as more general content like the WWW), social aggregation of patterns of use, ratings, etc, portfolio projects, and links to other software systems. Some of the information layer would be reconciled with software running within SSS elements (handheld computers, group servers, student laptops, etc).
The software running on S3 elements would help students perform collaborative work, exchange resources, etc. This would comprise the interactive learning content, and would be implemented in SAIL. Some software would run on local "group servers" and serve as a kind of "groupware" to support various kinds of learning activities:
- collaborative design, drawing, markup, etc
- collaborative search or critique (maintaining sets of resources, ranking, rating)
- social tagging
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- Discussions of pedagogical elements, possible curriculum designs, roles for teachers, students
- Hardware and software elements, requirements, etc
- Steps involved in setting up a S3 environment
- Includes important papers, Preparing for Classroom of the Future workshop and old S3 Previous materials presentations, old images, etc
- Old Agendas and Minutes
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This is a collaboration to specify and design the SAIL Smart Space - a configurable set of technology elements and learning materials.